Trigger: exiting a room Effect: EMP Radius: relatively small (those very close to trigger)
Detection: difficult Special: triggering the trap likely to alert other hostile presences nearby (if applicable)
Trigger: turning off a machine Effect: plasma(blast) from the floor Radius: very large (entire vicinity)
Detection: easy
Trigger: turning off a machine Effect: bullets from the wall(s)/door Radius: relatively small (those very close to trigger)
Detection: very easy
Trigger: using an incorrect password Effect: plasma(blast) from the floor Radius: medium (those near trigger)
Detection: somewhat difficult Special: the trap has lingering effects of some sort (poison, disorientation, etc) (if applicable)
Trigger: using weapons nearby Effect: summons a swarm of offensive nano-bots Radius: medium (those near trigger)
Detection: very difficult Special: effect centered on random target, not necessarily trigger (if applicable)
Trigger: using weapons nearby Effect: poisoned darts from the wall(s)/door Radius: relatively small (those very close to trigger)
Detection: incredibly difficult Special: a distraction also triggers which may keep the trap from being noticed right away (if applicable)
Trigger: pressing a button Effect: monster(s) summoned Amount: as many as party members
Detection: somewhat difficult
Trigger: trying to hack a system Effect: acid from the wall(s)/door Radius: very large (entire vicinity)
Detection: easy
Trigger: walking past something Effect: room begins to lose pressure Speed: very quick, and exits (b)locked
Detection: very difficult
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chaotic shiny :. resource & generator thread
RandomResource thread for all things description for your story. Requests are open. Currently Covering... Culture :. Alphabet, Civilization, Constellation, Cultural Mix, Flag, Holiday, Language Mixer, Laws, Magic, Mottos, Pantheon, Region, Religion, Ritua...