2.62 Zauberberg

49 5 1
                                    

When Flora woke up, she felt good. While her coffin was cold due to the ice rune schemes, she didn't shiver because the lightning massaged her and kept her warm. She went with Aidan over the nightly training, and he reported no problems. She slept soundly through all of it.

"I believe we have found a solution for affinities and skill training. Because of the golems, we might have gained levels in some abilities, too, right? Only some attributes like Strength, Dexterity, and Agility don't get a workout with the new system. Did our plan to level Perception work?"

"The golem raised your Hand-to-Hand Combat, Sword, Shield, Maces, Throwing, and Rocket Launcher abilities, Milady. Magical Perception didn't grow, but with your high value, eight training hours might be too short."

"Yes. We have to get used to lower training gains. Now, I only have the sleeping time, before I had 8 hours bed, 8 hours Deriga's Workshop, 8 hours Unholy Cliff, 3 hours my Workshop−I want to cry−and 3 hours my lair. Burned Toast! We lost close to 3/4 training time!" Flora said. "I think I'm sad enough to confront my patch-destroyed stats."

"The situation isn't too bad, Milady. Initially, they restricted every Level Value only to go up two tiers above the player tier. You are at tier 1, so the maximum would be the upper end of tier 3− 99 LV. However, many powerful users complained, so they changed it. Now, only the attributes are affected, and the cap is at the first level of the new tier. That means we still have the milestone Third Wind."

Flora looked at her attributes, and a new column had appeared, "Capped LV," in which every attribute but Magical Perception was 100

¡Ay! Esta imagen no sigue nuestras pautas de contenido. Para continuar la publicación, intente quitarla o subir otra.

Flora looked at her attributes, and a new column had appeared, "Capped LV," in which every attribute but Magical Perception was 100. The former "Level Value" column received a new name: "Real LV". Here Physical Regeneration was her highest value with 114.

"How much more health or stamina would I regenerate uncapped?"

"2 points per minute, Milady. The OV would change from 34 to 36."

"Oh, well. I thought the patch would be worse. Now, it feels a bit like owning stocks. I don't have the money at hand, but I know when I can cash in. Stocks that can only rise, to boot." Flora looked if she found one more unexpected value. "Where does the + 1 Mod in my health pool come from?"

"From your level. The forum is exploding at the moment because the Cetviwos had held up the principle that everything depended on the values of one's stats and never one's character level. That has changed with the patch. Higher leveled players received a few bonuses like extra health and more stats on equipment. 35% of the commentators complain that it's too much, 30% that's too little, and 53% want the same bonus for mana. Only 3% approve of the change."

"Too much? But 1 HP per level is meager. I have 1801 HP now. That's such an odd number. Even if I were level 250, would the 250 health more really make a difference?"

"The formula is Player-Level * Player-Tier * Player-Realm, Milady. That means 2500 at level 250 and 1245 at level 249."

Flora let it be. CentralTank hadn't employed her to make sense of their mess.

Auntie toasts the VRMMORPGDonde viven las historias. Descúbrelo ahora